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Killing Floor 2

Hi all! I write the review for the first https://nongamstopcasinosites.co.uk/ time so do not throw it strongly with tomatoes).
Not so long ago, namely, on April 21, Killing Floor 2 entered early access. Since the game is in early access a lot of things there is not there, but Tripwire Interactive promised to realize everything conceived before the end of 2015 and confidence, I think they deserved it. What is now, I think, while it is enough to hold a couple of tens of hours of a slanting game with friends.
For now, four classes are available: a physician, berserker, commands and support for each of which have their own set of weapons and mainly this weapon is new. There are also three locations that is destroyed by monsters Paris, a laboratory and a base in the snowy mountains. The construction of cards is made in such a way that each room has two or three entrance-outputs.
When appearing on the map, weapons began to be issued by a pistol. The barrel depends on which class you chose.
Pulled the design of monsters, they became worse and more nasty (especially the fat man). Now in the game you can pour blood with blood almost the entire map and this blood remains until the end of the session. The dynamics grew due to a larger crowd of monsters, they go more kuln, but such adversaries as Scrake (a man with a chainsaw) and Fleshpound (or as the people of KF flash drive) became more, but as I think, it will be more likely to reduce the diet, although it is added to some extent to some extent. In situations when the whole of your team died and you are left alone with three Scrake and two Fleshpound, you begin to run away from them at the same time thinking how to get rid of them, and they literally breathe in your back, emotions at that moment begin to beat with a key. After such moments it is felt that you really won. A new final boss appeared. He has new tricks: he throws a bunch of grenades (which are gas or smoke), shoots from two trunks, and the strongest that can spoil life is the ability to suck health with players.
The pumping in the game became faster, the perks appeared for each class and they, as the developers promise, will also be possible to download.
Lovers of Grafonia will most likely not be very happy because the game has noticeably pretty much since the first part of the first part, but it does not reach the level of the same Far Cry4 or GTA5.
The developers paid no less attention to music than the game itself. All 95 compositions available in KF2 are extremely heavy rock which is very well suited for such drivers’ shootings as in this game, and so that there are no questions: “What kind of muzon plays?»Tripwire carefully write the name of each composition in the upper right corner of the screen.
At the moment, there are almost no minuses in the game, except that for playing on the network you need to put English, but it does not interfere with enjoying the game.
Is it worth the game of your 900 rubles? I think it’s worth it. For early access in the game, everything works fine and as it should. No sorties, the game does not slow down even in the hottest battles. It is definitely worth buying it.